Speaking with GameReactor, Final Fantasy series producer Yoshinori Kitase noted that he wanted the Final Fantasy series to have more rapid iterations, following the successful business model set by Western triple-A titles such as Assassin’s Creed and Call of Duty.
“Final Fantasy XIII was the first game [we made for current generation consoles], and personally I think we took a little too long getting it out,” said Kitase. “When you think of Western triple-A titles like Call of Duty, Battlefield and Assassin’s Creed, they seem to work with a lot shorter turnaround (for more, see link) http://www.gamepro.com/article/news/225089/square-enix-aiming-for-quick-turnaround-on-future-final-fantasies/ and http://www.gamereactor.eu/articles/9388/Kitase+on+Final+Fantasy+XIII-2/?page=2&sid=e982654edf6466703fc82e9470afdcde
Now for some thoughts
Yoshinori Kitase gave this interview to GameReactor. After reading it, I am left to wander if we are going to lose even more of our ‘Final Fantasy’ as they attempt to release games quicker. If producing a game quicker means that it begins to suck more and more with each passing game, what is the point? It seems with each new game the Final Fantasy series is becoming less of an RPG and more of a crapfest.
I am all for taking more time to create a more quality game. I believe that true fans of FF would agree.